Spoiler alert: There be giveaways
Could we just get on with the final showdown? The next time Rick and Shane fight, someone needs to die.
Continuing on a theme, The Walking Dead Season 2, Episode 10, “18 Miles Out,” begins with the second season’s unavoidable dualism: Rick and Shane facing off. Rick tries to reason with Shane. But Shane doesn’t reason. Shane is one big muscle. I mean please: His name is Shane. He fucking leaves.
There’s the persistent question of Lori and how she navigates this love triangle. Somewhat mercifully, we see early on that Rick is not going to be conned by Lori’s run at Lady MacBeth. He tells Shane what his wife told him—that Shane is dangerous. While there are plenty of undercurrents to this, it isn’t a precursor to a MacBeth style murder-him-while-he-sleeps moment. Rick is going to try reasoning it out, until gravity takes over and they descend to blows again. The only thing that prevented homicide this time was the surprise walker infestation that overran the scene. But after Shane threw a hundred-pound wrench at Rick’s head, the will to kill is now on the table.
Of course the show’s creators have to leave this impending collision between Rick and Shane to simmer a bit further first. In the meantime we have a few other things to look forward to:
- Suicide pacts So if Lori isn’t Lady MacBeth, what is she good for? She impotently implores Beth to stay strong for her family. “We can make now alright, and we have to.” This proves counterproductive with Beth, who shortly afterwards tells her sister “I want to go, in this bed, tonight.” Will there be accomplices? Maybe Andrea walks someone else up to the existential edge and back. As Camus said, “There is but one truly serious philosophical problem, and that is suicide.” Is the farm about to turn into Jonestown?
- Can any rule endure? “There are no rules, Shane,” Rick says. Though we know Rick has one rule: Protect his family.
- What is up with the walker in the field? Does Shane somehow identify with it? Does Rick see it? Is it a sign this place is actually crawling with walkers? Is it Shane’s worse fear: Wandering brain-dead in the wilderness? Why am I reminded of The Stranger?
The episode ends the way it began, with the two men in dialogue. “If you’re gonna kill me, you have to do better than a wrench,” Rick says. “If you’re gonna be with us, you have to follow my lead. You have to trust me.”
But I thought there were no rules?
Three episodes or less to the next collision. There can only be one Nietzchean Superman.
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